Showing posts with label Review. Show all posts
Showing posts with label Review. Show all posts

Saturday, June 18, 2011

Burnout Paradise : The Ultimate Box PC Review

Burnout Paradise reinvigorated Criterion's ultra-successful smash-up racing series when it launched this time last year on the Xbox 360 and PlayStation 3, and Burnout Paradise: The Ultimate Box brings the series' trademark racing action to the PC for the first time. With solid online and offline play, an almost staggering number of events, and more than 70 vehicles, Ultimate Box is at the front of the PC racer pack.


The amount of variety in the game is huge, and how you approach it is up to you; explore Paradise City's open world at leisure, unlock the 70-plus vehicles one at a time through single-player events, or join other players for races and challenges online. Couple this deep variety with the fact that it's hugely fun, and Burnout Paradise is easy to recommend. In addition to all of the content from the original console game, Ultimate Box also includes all of Burnout Paradise's downloadable content released to date. First up, there's Codename: Cagney, which adds the Stunt Run, Marked Man, and Road Rage modes to online multiplayer. The Bikes pack adds two-wheeled racing and a day/night cycle to the series for the first time. And last, there's Burnout Party, the first paid-for content to hit the game. Burnout Party is a pass-the-controller-style offline party mode for two to eight players and is a fun new way to experience Burnout.

Gameplay options are largely unchanged from the console version and include normal race, Stunt Run, Marked Man, Road Rage, and Burning Route. For those new to the Burnout series, in Stunt Run you chain together drifts, jumps, and boosts to achieve combos; in Road Rage events you need to eliminate opponents by smashing them into traffic or objects; and in Marked Man you have to reach the finish line before your opponents can destroy your car. Burning Route consists of time trials from point to point, and by completing them you'll unlock an upgraded model of your current ride. Unlike in Burnout 3, The crash mode and aftertouch takedowns from Burnout 3 are missing from Paradise, but it does have the Showtime mode, which lets you take control of a wreck through the streets of Paradise City and rack up a damage bill in the process. Showtime mode isn't as strategically crafted as the challenges in Crash mode, but you'll still get to dish out plenty of carnage on unsuspecting traffic.

The biggest new feature this time around is the Burnout Paradise Party Pack, which adds an offline pass-the-controller multiplayer challenge mode for up to eight friends. Once you've set up the number of players and game types, you'll compete in a series of minigames where you earn points for successfully passing a challenge or beating your opponents' scores. The Party Pack offers instant gameplay for when you and your friends don't want to compete in longer, more demanding events, and it consists of three challenge types: stunts, skill, and speed. Stunts are a collection of insane tricks, such as successfully landing a cliff-top jump. Skill challenges include driving into oncoming traffic with boost on for as long as possible. Speed challenges might have you smashing a few billboards and then racing back to the start within a designated time limit. The Party Pack is a great addition that finally brings offline multiplayer to Burnout Paradise.

Friday, June 3, 2011

NBA Elite 2011


NBA Elite, Electronics Arts changed its name to its legendary NBA Live basketball saga
After 15 years, the legendary basketball video game franchise of Electronics Arts, the until now known as NBA Live, will undergo a radical change. And not just because EA want to revolutionize your ultimate simulator basketball, but because the name that we have always known will also change. From November 2010, when normal output of the NBA Live, the NBA franchise will be known as Elite. NBA Elite 11 has been announced for PC, Xbox 360 and PlayStation 3.
EA has announced major changes in this new release, to start a new control system, new graphics, new and physics system. In NBA Elite mention that EA will be the first simulator of basketball where the player controls each movement, dribbling, shooting, stealing and blocking real-time with a new control system against each one.
A NBA Live has happened to something similar but in reverse, to what happens with PES and FIFA, according to many fans of the series, NBA Live had decided much ground to its closest competitor, the NBA 2K franchise. Peter Moore President of EA Sports big basketball fan and said that the change will occur in NBA Elite will be the largest seen decades. “2011 NBA Elite playable introduce improvements that fans have been waiting for years”
One of the new ways of incorporating NBA Elite control is named “Hands On” said David Littman, chief creative officer of the game, “is just the push of a button and wait a long sequence of animations” in NBA Elite “will be the controlees first time around, and at all times. “Hopefully in the upcoming E3 2010 that is held within two weeks in Los Angeles EA show the first hints of the new NBA Elite 2011.

Mortal Kombat 2011 PC Announced

Warner Bros. announced a new Mortal Kombat title, which goes on sale in 2011. The game is being developed in the study Netherrealm before WB Games Chicago. Syndicated as “the most brutal edition” of Mortal Kombat, it will be released on PS3 and Xbox 360 next year.
The official announcement said that the new release “marks the triumphant return of the series to mature presentation and a reinvention of the classic 2D fighting mechanics. Powered by a new graphics engine, the crowd favorite Fatalities are back, and presented with a level of detail bloodiest ever. Additionally, Mortal Kombat introduces a number of new game play features, including team combat and deep story mode of any game genre. ”
At the same time, Warner also promises that the game will incorporate “the most extensive online experience never before seen in a fighting game, in which up to four players can fight in groups and two players, can play at the new Cooperative Arcade mode.
For its part, the co-creator of the series and creative director Netherrealm, Ed Boon said that “we can not wait for the players he put a hand on Mortal Kombat. This game really an answer to what players have been clamoring for: a mature presentation, reinvented 2D fighting mechanics, and the best and most gruesome Fatalities never seen before. ”